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Posts posted by FranklinCosgrove
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Ssssppppppaaaceeeeeeeeeeeeeeeee
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@MTV_RiFFRAFF killin' it.
eW-HweGd0Cc
NtF3mPmkFEI
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Not sure if next level. But really tight.
sSNa6Cs_yuQ
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ONLY WATCH THIS IF YOU'VE FINISHED PORTAL 2
turn on captions
http://www.youtube.com/watch?v=mtAXSyFCWXY
sup Frank, semaj
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i need one of these:
The only thing I don't like about this post Mag is that a CoD video was posted directly after it. But otherwise...
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Made meself a new Portal wallpaper.
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I'm in space.
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Steam has a deal right now. You can buy every game they have ever made for $100. It includes Portal 2. Jus' sayin'.
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people who ask "so what are you going to do after college?"
"where do you see yourself in 5 years?"
You mad cause you don't have an answer? Can't live with yourself?
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Just beat Portal 2.
So. Damn. Good. Fuck. C. O. D.
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Mag I was playing Portal 2 all day yesterday. Why weren't you on, dick?
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I still can't neg laxlife. Fuck.
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y e s
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So everyone liked it is the reason why you don't like it?
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Shit you're right. I guess I'll just stick to architecture, Nic Cage, and hating on CoD bros.
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^ How are tits out of my element?
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tl;dr
.
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Definitely. Once it's done downloading. At this rate it should be done sometime in mid June.
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So i finally have free time this weekend to play the vidya but unfortunately my internet at my apartment sucks the biggest dick. Started downloading Portal 2. It has been downloading at 30 kb/s. Do you guys realize how fucking retarded that is?
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SCI-ARC students lacking the ability to rationalize their fluid-form script-making tech skills? Nooooooo....
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i just want to know how it's taught
gatdamn arkitakt douchebags
Designer douchebags.
Well Mag, in schools architecture is usually taught in 3 categories.
First you'll have your history/theory classes which focus on the main concepts behind styles/designs/where the field has been/assumptions on where its going/analysis of important architectural texts/case studies of important projects. That sort of thing. Classes will usually be focused on a specific topic, i.e. Housing, Metropolis, etc. and incorporate those various mediums.
Then you'll have your Tech classes which focus on building technologies and construction methods. These classes explore certain methods of building and emerging technologies such as laser cutting, vacuum forming, cnc milling, casting, electronics, etc. Often times these classes require intensive physical modeling and actually constructing something. These can also focus on specific materials such as concrete, wood, plaster, metal, etc. (My last tech class was about exploring the material properties of raw Zinc sheet metal).
Lastly you'll have your studio classes where you do the bulk of your design work in response to the design problem set forth by the professor. Studios usually are taught in two ways. First you'll have your core studios when you first start school which you don't have a choice in choosing your design problem really. That is part of the pedagogy of the school so this is generally where you see the interests of a specific school come to light, such as parametricism, grasshopper, digital tech, and so on. After core studios you'll have the option of choosing your professor and consequently what studio and design problem you want to investigate. These are in the later years of your studies and after all this, some schools will offer a thesis while others may not.
Also, depending on the school, there may be an emphasis on certain topics more than others. SCI-ARC is a very different school than UCLA for example even though they may teach according to the same organization. That's why it is so important to choose your school carefully. You are basically subscribing to their belief system and you have to be careful not to become a clone of someone you're not interest in.
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jackmyswag
3WWloVLRt24
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Why can't I ever neg laxlife
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interesting walls of text
in supertrash
Posted
too big; didn't see